It makes a huge difference which player controls the screen (the white flag). Because once you understand that, you can get on with actually playing it and gradually excavating its secrets. And I feel like that's the first thing you need to understand about the game, getting used to how unmercilessly and swiftly it can and will kill you - albeit in a very charming way, with cute spiders and snakes. Nice jump.īut in a different kind of way: brutal. A lot like Mario if that makes sense? Responsive in that same way, tidy in that same way. Availability: Out now on PC (Steam), PS4, Switch, and Xbox (including Game Pass)Ĭhris: You've had to hear about Spelunky a lot over the last few years I reckon - and now you've finally leapt in, and into Spelunky 2, as well, which is a proper beast! So to start with: what were your first impressions?īertie: I have heard a lot about it! For years, Spelunky was all anyone seemed to talk about.This is how a veteran and newbie come together for a conversation, and here's what they have to say. An opportunity to see something afresh through new eyes. So, as Spelunky 2 arrives on Xbox Game Pass, an opportunity presents itself. How he manages this, we don't know, but Spelunky, to him, remains unknown. Like so many of you, he's been passionately playing the series for years.īut there are others who are more easily distracted and seem to miss everything important that comes by. You can read the full 1.26 patch notes here.Imagine a world in which you have never played Spelunky. It’s also available on Nintendo Switch, PlayStations and Xboxes, all of whom you can now play with. It’s included as part of Microsoft’s PC Game Pass service too. “I have also rediscovered the joys of being lost, uncertain, and surprised. “In playing it, I have been tense, I have been excited, I have been elated,” he said. Graham gave the game a Bestest Best in his Spelunky 2 review back in 2020, calling it a “worthy successor” to the original. This was particularly true for cross-play.” “Every platform has its own unique way of handling things, so getting everything lined up is tricky. “Often, resolving a problem, even if it seems minor, can take days or weeks as people communicate back and forth across different companies, departments, languages, and time zones,” Yu said. Integrating crossplay into the game has provided devs Mossmouth with some challenges too. So there's a lot to keep track of at any given moment.” “On top of that, it's a fairly fast-paced and detailed arcade-style game. “At its worst (for online, I mean!), there are four players running around a double-layered level with destructible terrain, liquid simulation, and high interactivity, where nothing in the level can be disabled temporarily, even when it's out of view,” he said. Yu explained a bit more about why it's taken time to implement all Spelunky 2’s planned online features. Don’t expect any more additions to single-player though, as the focus there is bug fixes. Creator Derek Yu said that more updates are planned for Spelunky 2, but the next step is to get feedback on multiplayer to improve the experience now its basic features are there. The 1.26 patch for Spelunky 2 has finally brought crossplay for all platforms to the randomised platforming sequel, along with online multiplayer for its Adventure and Arena modes.
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